Cold War Europe · 1948–1961
A roleplaying game of propaganda and espionage for 2–6 players.
Tabletop RPG · Core Rulebook + City Modules · Created by Rick Liebling
Kickstarter launching soon — get the signal when it drops
No surveillance. No spam. One transmission when we launch.
Information, credibility, and paperwork are your weapons. Violence is the mistake you make when every other tool has failed.
Cold rooms. Warm lies. The city tightens like a belt. You may win the moment and still lose something you needed.
The setting is real. The pressures are real. The outcomes are not fixed. What happened in your city is up to your table.
You are Western-aligned operatives attached to a covert broadcast and information apparatus in Cold War Europe. Your job is to keep the city leaning the right way — without being exposed.
Work happens in the seams of ordinary life: cafés, border posts, newsrooms, union halls, and back corridors where the lights are always on. You are not trying to win the Cold War in a night. You are trying to win today.
Read the full briefing →